男女羞羞视频在线观看,国产精品黄色免费,麻豆91在线视频,美女被羞羞免费软件下载,国产的一级片,亚洲熟色妇,天天操夜夜摸,一区二区三区在线电影
Global EditionASIA 中文雙語Fran?ais
Business
Home / Business / Industries

China's game industry sees 10.8% growth in H1

By Ouyang Shijia | chinadaily.com.cn | Updated: 2019-07-30 20:44
Share
Share - WeChat
FunPlus Phoenix (FPX) jungler Gao Tian-Liang competes against Topsports Gaming in their Third Place Match of the LPL Spring Playoffs 2019 in Hangzhou city, east China's Zhejiang province, on April 17, 2019. [Photo/IC]

China's game industry remained strong in the first half of 2019, generating revenue of 116.31 billion yuan ($16.9 billion), with a 10.8 percent year-on-year increase, a new report said Tuesday.

Mobile gaming still remained the largest segment in the first half this year, producing revenue of more than 70 billion yuan, which comprised over 60 percent of the Chinese game market, according to the report released by the Chinese gaming database Gamma Data Corp.

Growth in mobile game revenue surged 18.8 percent year-on-year in the first half, compared to the 12.9 percent increase in the same period last year.

The number of Chinese game players hit a three-year high in the first half, surging 5.1 percent year-on-year to 554 million.

Gamma Data noted in the report that growth in the number of total players has mainly been boosted by the continuous increase of netizens and the growing need to convert short videos and other internet businesses into cash.

Among all players, more than half are aged under 25, especially those born after 1995 and in the 2000s. Compared to those born in the 1990s, those born in the 2000s are more active in the game market.

Specifically, the overseas market has become a key source of income for Chinese gaming companies. In the first six months, Chinese developers earned $5.73 billion in their self-designed online games in the overseas market, up 23.8 percent year-on-year.

Last year, China's game market suffered its slowest revenue growth in a decade, as local gaming regulators tightened their grip on a market that experts think is reaching a saturation point.

China's licensing freeze lasted nine months till December, contributing to 5.3 percent year-on-year growth in the country's game industry last year, compared to the 23 percent year-on-year increase in 2017, statistics from Gamma Data showed.

Based on the Global Games Market report, released by gaming analytics company Newzoo in June, the nine-month freeze has heavily impacted China, and as a result the Asia-Pacific region is no longer the fastest in growth.

According to the report, for the first time since 2015, the United States will overtake China to become the largest gaming market by global revenue with $36.9 billion this year.

Top
BACK TO THE TOP
English
Copyright 1995 - . All rights reserved. The content (including but not limited to text, photo, multimedia information, etc) published in this site belongs to China Daily Information Co (CDIC). Without written authorization from CDIC, such content shall not be republished or used in any form. Note: Browsers with 1024*768 or higher resolution are suggested for this site.
License for publishing multimedia online 0108263

Registration Number: 130349
FOLLOW US
CLOSE
 
主站蜘蛛池模板: 林口县| 色达县| 浦江县| 凉城县| 临邑县| 福建省| 东阳市| 利津县| 包头市| 万全县| 静宁县| 西藏| 福泉市| 太湖县| 马龙县| 墨脱县| 施甸县| 罗江县| 历史| 布尔津县| 甘洛县| 华安县| 东港市| 镇安县| 沈丘县| 商南县| 建宁县| 伊宁市| 宿松县| 昌平区| 健康| 天祝| 聂荣县| 金阳县| 阳朔县| 玛曲县| 农安县| 南宫市| 台南市| 息烽县| 康定县| 新宾| 梁山县| 商洛市| 祁阳县| 寻甸| 德阳市| 潮州市| 甘孜县| 昌邑市| 珠海市| 青河县| 剑河县| 西林县| 海门市| 孝义市| 普兰县| 阳谷县| 武安市| 上思县| 瑞金市| 桃园县| 于都县| 腾冲县| 望都县| 博爱县| 同仁县| 扎鲁特旗| 锦州市| 隆林| 白河县| 鄂温| 安远县| 洛宁县| 连城县| 襄垣县| 崇左市| 明光市| 昭觉县| 大田县| 安远县| 普兰县|