男女羞羞视频在线观看,国产精品黄色免费,麻豆91在线视频,美女被羞羞免费软件下载,国产的一级片,亚洲熟色妇,天天操夜夜摸,一区二区三区在线电影
Global EditionASIA 中文雙語Fran?ais
Business
Home / Business / Industries

Game firms expand global reach

By Ouyang Shijia | China Daily | Updated: 2020-05-19 09:44
Share
Share - WeChat
Gamers play a video game during the Paris Games Week fair in Paris on Oct 30, 2019. [Photo/Agencies]

Gamma Data said China's leading gaming companies such as Tencent and NetEase have spent a great deal of money and resources on gaming development. It is estimated that Tencent games recorded gross billings 10 times of its gaming development costs.

In the first three quarters of 2019, gross billings of Tencent's self-developed games reached more than 100 billion yuan ($14 billion). And Net-Ease spent over 4 billion yuan in gaming development during the same period, according to Gamma Data.

App Annie's latest top 52 app publishers report also highlighted the fast development of Chinese mobile games in overseas markets last year, as nine domestic gaming companies earned a place on the new list.

Tencent retained its No 1 spot in App Annie's Top 52 Publishers list. NetEase remained second followed by US-based gaming powerhouse Activision Blizzard.

NetEase told China Daily it will be better prepared to further enhance its global influence, and it is dedicated to offering global gamers high-quality interactive experiences with a focus on gaming development and operation.

Last year, it launched a new video games studio in Canada, planning to hire more international talent at this R&D-focused studio in North America.

So far, NetEase has offered nearly 30 games for overseas players, and many have gained huge followings in the global market, including its popular mobile battle royale game-Knives Out. The battle royale title was launched for Nintendo Switch in Japan last October, and its downloads surpassed 300,000 in just three days.

Beijing-based ByteDance, owner of the popular short video platform Douyin, is also eyeing the highly lucrative gaming market, saying it will recruit more than 1,000 staff for its emerging gaming business sector in 2020, according to a WeChat post by Yan Shou, the company's vice-president and leader of its games business, on April 24.

Currently, ByteDance's games business has over 1,000 employees. It is estimated that its self-developed games will be launched as soon as in the first half.

Lu Xiaoyin, chief executive officer of the games segment of Perfect World Co Ltd, a leading Chinese gaming and movie conglomerate, said the company has seen new growth opportunities amid the ongoing novel coronavirus epidemic.

"I believe the novel coronavirus epidemic will only leave a temporary mark on the economy both at home and abroad. Due to the epidemic, time spent indoors will cause people to spend more on home entertainment, such as video games," Lu added.

Perfect World, previously the largest game exporter in China in the past decade, reported that its overseas revenue accounted for 17.93 percent of its total revenue in 2019.

Lu noted that while console and PC-based games were previously the mainstream in the overseas gaming market, the mobile gaming sector is growing rapidly, becoming an increasingly important driving force to boost growth.

To better cater to the fast-growing overseas mobile gaming market, Perfect World established an overseas distribution department to promote its mobile games.

"Previously, we mainly offered PC and console games in mature regions such as North America and Europe. Now we will also focus on mobile games and seek expansion in emerging areas such as Southeast Asia, the Middle East and India," Lu said.

Sun from Beijing Fuzhi said after years of overseas development, now it is the games' quality that matters in competition overseas.

"We may enter a turning point in terms of games going global," Sun said. "As most gaming companies enjoy robust growth amid the novel coronavirus pandemic, it leaves plenty of time for them to offer high-quality products overseas. Or we may miss the opportunity to win larger numbers of paid users in such a huge overseas market."

Sun suggested gaming companies offer tailor-made products for different regions.

"The key is to focus on games' quality as well as to have a better understanding of the local culture," Sun said. "As Chinese gaming regulators have been tightening their grip on the market, Chinese gaming firms will continue to seek global expansion. And we will see more Chinese gaming companies competing in the global market."

|<< Previous 1 2   
Top
BACK TO THE TOP
English
Copyright 1995 - . All rights reserved. The content (including but not limited to text, photo, multimedia information, etc) published in this site belongs to China Daily Information Co (CDIC). Without written authorization from CDIC, such content shall not be republished or used in any form. Note: Browsers with 1024*768 or higher resolution are suggested for this site.
License for publishing multimedia online 0108263

Registration Number: 130349
FOLLOW US
CLOSE
 
主站蜘蛛池模板: 达拉特旗| 永丰县| 杭锦旗| 洪江市| 宜良县| 镇康县| 开封市| 吉林省| 西丰县| 石家庄市| 弥渡县| 台北市| 汽车| 共和县| 乌拉特后旗| 镇原县| 丽江市| 岚皋县| 类乌齐县| 保亭| 木兰县| 康马县| 天等县| 高阳县| 宜丰县| 建德市| 泰和县| 永登县| 临江市| 铜梁县| 江达县| 乌鲁木齐县| 南雄市| 武汉市| 二手房| 合江县| 湘阴县| 敦化市| 阳高县| 霍邱县| 离岛区| 玛纳斯县| 遂昌县| 定陶县| 密云县| 和顺县| 微山县| 洪泽县| 广元市| 阜阳市| 英吉沙县| 汤原县| 南安市| 大宁县| 尖扎县| 广昌县| 沙河市| 宣汉县| 凤阳县| 新乐市| 日照市| 越西县| 右玉县| 湘乡市| 蒙阴县| 铅山县| 安义县| 延庆县| 乌鲁木齐县| 方城县| 交口县| 张家界市| 永昌县| 泰兴市| 桂平市| 江山市| 遵义县| 甘谷县| 太谷县| 丰原市| 平罗县| 沙湾县|