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魔方的“上帝之?dāng)?shù)”是多少?
[ 2010-08-17 15:52 ]

相信許多人都玩過(guò)魔方,但是此前沒(méi)有人知道任意組合的魔方的最小還原步數(shù)究竟是多少。這一問(wèn)題困擾了數(shù)學(xué)家長(zhǎng)達(dá)三十多年,這個(gè)最小還原步數(shù)也被稱為“上帝之?dāng)?shù)”??茖W(xué)家近日利用計(jì)算機(jī)破解了這一謎團(tuán),研究人員證明任意組合的魔方均可以在20步之內(nèi)還原,“上帝之?dāng)?shù)”正式定為20。

魔方的“上帝之?dāng)?shù)”是多少?

Study uncovers every possible Rubik's Cube solution

An international team of researchers using computer time lent to them by Google has found every way the popular Rubik's Cube puzzle can be solved, and showed it can always be solved in 20 moves or less.

The study is just the latest attempt by Rubik's enthusiasts to figure out the secrets of the cube, which has proven to be altogether far more complicated that its jaunty colors might suggest.

At the crux of the quest has been a bid to determine the lowest number of moves required to get the cube from any given muddled configuration to the color-aligned solution.

"Every solver of the Cube uses an algorithm, which is a sequence of steps for solving the Cube," said the team of mathematicians, who include Morley Davidson of Ohio's Kent State University, Google engineer John Dethridge, German math teacher Herbert Kociemba and Tomas Rokicki, a California programmer.

"There are many different algorithms, varying in complexity and number of moves required, but those that can be memorized by a mortal typically require more than forty moves."

"One may suppose God would use a much more efficient algorithm, one that always uses the shortest sequence of moves; this is known as God's Algorithm. The number of moves this algorithm would take in the worst case is called God's Number. At long last, God's Number has been shown to be 20."

The research, published online, ends a 30-year search for the most efficient way to correctly align the 26 colored cubes that make up Erno Rubrik's 1974 invention.

"It took fifteen years after the introduction of the Cube to find the first position that provably requires 20 moves to solve," the team said. "It is appropriate that fifteen years after that, we prove that twenty moves suffice for all position."

Using computers lent to them by Google -- the company won't disclose how many or how powerful they are -- the team crunched through billions of Cube positions, solving each one over a period of "just a few weeks."

The study builds on the work of a veritable pantheon of Rubik's researchers, starting with Morwen Thistlethwaite who in 1981 showed 52 moves were sufficient to reach the solution from any given Cube position.

By May 1992, Michael Reid showed 39 moves was always sufficient, only to be undercut a mere day later by Dik Winter, who showed 37 moves would work.

Rubik's enthusiasm extends not only to God's number, but the speed with which the tricky puzzle can be solved.

The current world record holder is Dutch Erik Akkersdijk who successfully solved the puzzle in just 7.08 seconds.

(Agencies)

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